
Channel: Sebastian Lague
Category: Education
Tags: editorpathunitycustom editorbéziercurveroadunity3dprocedural
Description: In this series we'll be creating a 2d bézier curve editor. This first episode introduces some of the basic concepts. Support the creation of more gamedev tutorials: patreon.com/SebastianLague

![video thumbnail for: [Unity] Procedural Planets (E01 the sphere)](https://i.ytimg.com/vi/QN39W020LqU/mqdefault.jpg)

















